Apr 2, 2021 00:54
3 yrs ago
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English term

busywork

GBK English to Czech Tech/Engineering Games / Video Games / Gaming / Casino
Definition from What Games Are:
Any action that does not create a loop is busywork. Busywork is generally not that much fun, and tends toward repetitive, low agency or permutative actions. Such activity typically could be automated or skipped entirely, does not cause meaningful change in the game world and only the player's tolerance for it governs whether they will become bored or not.
Example sentences:
Assassin's Creed Odyssey: Less busywork, more rewarding quests and a FAR better open world. (Daily Star)
Whether it’s workified elements in AAA games, or often fully busywork-based browser, casual, mobile or idle games — these days the disguise of “fantasy” or “escapism” is often paper-thin, if it even exists. (Fabian Fischer)
At a time when players have more choice than ever about the games they play, publishers are spending millions on games that aim to become your only game, something you'll stay invested in at the expense of everything else. While this approach has given us big and beautiful game worlds like The Division's New York, it's also having a negative effect on the industry, forcing publishers to eschew riskier bets and pad out those games they do make with pointless busywork. (The Verge)
Change log

Mar 25, 2021 19:29: changed "Kudoz queue" from "In queue" to "Public"

Apr 2, 2021 00:54: changed "Stage" from "Preparation" to "Submission"

Apr 5, 2021 01:56: changed "Stage" from "Submission" to "Selection"

Apr 12, 2021 01:55:

May 2, 2021 01:55:

Jun 1, 2021 01:54:

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